A personal project focused on creating a functional indie console from scratch — combining hardware prototyping, OS-level programming, and digital distribution tools. Inspired by retro systems and modern dev accessibility.
A modular, high-performance custom game engine built from scratch, focusing on rendering flexibility, optimized asset handling, and scalable architecture. Designed as a long-term personal project and technical exploration of engine architecture.
A complete mobile game with original gameplay mechanics. Though never released on PlayStore, it represents a milestone in independent development and end-to-end production skills.
An experimental virtual reality experience exploring inmersive gameplay based on "everything you see you can interact with it'. Developed using Unity with custom shaders and hand-coded interactions to test emotional engagement through simplicity.